Stadia, a cloud gaming service operated by Google was launched on November,19. Gaming enthusiasts were eagerly waiting for its launch since its announcement in March this year when Google CEO Sundar Pichai had introduced Stadia in a special keynote at the Game Developers Conference(GDC) held in San Fransisco. Now with its release, people are experiencing lagging and syncing issues with the service. Howbeit, the technology behind Stadia still looks impressive and worth acknowledging.
Gaming has become so integrated with modern popular culture that people now take gaming as a profession, pro gamers and competitive players are paid to play games and tournaments that are sponsored by teams. Its almost like a carrier in gaming. Google’s announcement of Google Stadia increased public attention to the potential of cloud gaming and helped launch it into gaming media. Google aims to take the future of gaming to the whole new level with its recently released gaming on demand service.
Google stadia has an infrastructure and technology which Google has been working on for quiet a long time going around with networking technology and streaming video, that allows you to play games on cloud, just like a type of online gaming that runs games on remote servers.
Google says Stadia is like a virtual stadium for a future of games that can be played anywhere without the need of gaming laptops or dedicated consoles. The best thing about it is there’s no long download times and also you wouldn’t have to worry about downloading updates after you’ve purchased the games. All that you would need is internet connection and Stadia’s game controller. The service is integrated with YouTube, and its “state share” feature allows viewers of a stadia team to launch a game on the service on the same save state as the streamer.
You’ll just need high speed internet and access to Google’s Chrome browser where you can select your favorite games from the list, pay and play games on a phone, tablet, PC or TV. It’s as simple as that. With no additional computer hardware requirements, Stadia is said to be capable of streaming video games up to 4K resolution at 60 frames per second with support for high dynamic range.
While Google said Stadia would be a “Netflix of Games”, it doesn’t really follow that model. You buy games individually from Google at their retail prices ranging from $20-$90 depending on the titles and add-ons.
Although many big gaming companies are exploring this technology in gaming, google is already here, of course with a few glitches in the services.
Some of the Founders have complained that they haven’t received the access codes while others do. “Founders”, a term given to the early adopters of the service; basically, these are people who pre-order.
Gamers are disappointed that only handful of games are aboard on the digital store, thats not all, the service has a strong internet connection dependency and users have also experienced major lags in game cut scenes. Sadly, Google didn’t respond much except that it has discovered the issues and they have been addressed.
Artificial Intelligence and Machine Learning is changing the world and since its innovation all the giant tech companies have become a part of the rat race. Google is definitely going to face competition in the coming years, particularly pertaining to the cloud gaming service.